The Face of Horror

This part of my project explores the relationship between horror imagery, psychological transformation, and digital distortion, using the unsettling face as a starting point. This directly connects to my overarching theme of Metamorphosis, as it shows how the perception of a face especially a distorted one can shift over time and take on new meanings.


“Woman’s Wail” (1986)

I recently watched a YouTube video from a content creator I follow, Joe Bartolozzi. During his stream VOD, he reacted to a video titled “One Picture That Haunted Me for Years.” In this video, the narrator describes how, during his late childhood or early teen years, hyperlinks became a popular way to send scary images through email, tricking friends into opening them without initially seeing what lay behind the link. While most of these images were unsettling but not truly terrifying, he and a friend set out to find a picture that was genuinely disturbing.

Eventually, he came across an image that was so unnerving it embedded itself into his mind. At first, he avoided looking at it again, but with each passing day, his imagination twisted and distorted the memory of the picture into something far worse than what he had originally seen. It haunted him for years, resurfacing constantly in his thoughts.

After three years of living with this lingering fear, he decided to track down the image once more. He enlisted the same friend who had originally found it with him, describing every detail he could recall. Weeks of trial and error later, they finally rediscovered it. The image was from a 1986 Korean horror film called Woman’s Wail.

Seeing this image and others from similar old Asian horror films, made me realise how well these kinds of visuals align with the theme of metamorphosis. The way the mind warps and reshapes fear over time, morphing a single static image into something more terrifying through imagination alone, feels like a psychological form of transformation. It’s fascinating how horror, especially in older Asian films, often plays with perception, the unseen, and the way fear evolves within the mind. I think these eerie, unsettling visuals could be an interesting direction to explore further.

This is the original video from the reaction I watched by Joe Bartolozzi.
Published by Spikima Movies.

This is the face that the narrator saw.


Other Faces & Lore


“PINHEAD”

Nico’s Nextbots is a horror-survival game on Roblox, inspired by the Nextbot AI from Garry’s Mod. Released in July 2022, it takes place in a dark shopping mall where players must run and survive against floating 2D images known as Nextbots. These Nextbots, based on meme faces and creepy internet images, relentlessly chase players, making the game both chaotic and intense.
One of the most unsettling Nextbots is Pinhead, a low-resolution, distorted face with a stretched grin. Its exact origins are unclear, but similar images have been used in horror memes and SCP-related content. While not an official SCP, fan-made stories and SCP containment breach mods feature similar eerie faces, often tied to liminal space horror.

“Gatesface.PNG”

The name “gatesface.png” likely comes from Bill Gates, with the image being a heavily distorted or pixelated version of his face. While its exact origins are unclear, it follows the trend of deep-fried meme aesthetics, where images are compressed, warped, and made to look unsettling. The pixelated face and eerie grin create an unnerving, unnatural appearance, almost like a glitched or corrupted file.

While there’s no solid backstory, gatesface.png is widely used in internet horror and meme culture for its disturbing, surreal nature. Its low-quality, warped appearance taps into the discomfort of seeing something recognisable, yet twisted and unfamiliar.

“Dollthing”

The “dollthing” image is another unsettling, distorted face that has gained traction in internet horror culture. It features a creepy, doll-like face, often with exaggerated features or eerie expressions, giving it a disturbing, almost lifeless look. The exact origin of the image is unclear, but it has become part of the deep-fried meme aesthetic, where normal images are warped and pixelated to evoke discomfort and unease.

It’s often used in creepypasta stories, glitch horror, and digital hauntings, where distorted faces appear in old photographs, glitches, or forgotten corners of the internet. Dollthing plays on the fear of inanimate objects becoming alive or hidden, corrupted digital entities. folklore.

This Is the video I used for my research on these Images.
Published by Lazy Masquerade.

Exploring TV Distortion

Harry Gruyaert’s TV Shots

“It made me see the world in a different way and to question the ever-growing influence of television throughout the world”

– Harry Gruyaert

Thomas Ruff – Jpegs


MultiFace

Looking At Copy Shop

Copy Shop (2001) is a short film by Virgil Widrich, blending stop-motion, live-action, and photocopied imagery. The film tells the story of a man who works in a copy shop and, after accidentally photocopying himself, finds that copies of himself start taking over his world.

Key Aspects of the Film:

  • Visual Style: The entire film is composed of nearly 18,000 photocopied frames from live-action footage, creating a unique aesthetic that reinforces its themes.
  • Narrative: A man named Alfred Kager starts his day normally but soon becomes overwhelmed as copies of himself multiply, consuming his reality.
  • Themes: The film explores ideas of identity, repetition, mass production, and loss of individuality in a world that increasingly feels like a copy of itself.
  • Sound & Atmosphere: The lack of dialogue and the use of mechanical sounds create a dreamlike, almost nightmarish experience.

Scanner Portrait Inspired By CopyShop

These were the very first images I created when I started this project. I was exploring different ways to distort faces and was introduced to the idea of using a scanner to achieve this effect. My first image captures the subject moving their face across the scanner, creating a sense of warping and distortion. In my other two images, the subjects remained just above the scanner, resulting in a unique visual effect almost as if they were trapped beneath a translucent film, struggling to break free from the image itself.

The scanner has stretched and warped the face due to movement during the scanning process. The features appear melted and pulled across the frame, especially around the forehead and eyes, which gives a disfigured, almost unreal appearance. The effect makes the face look trapped and distorted, as if it’s being dragged or smeared through the scanner.

Those 2 images remind me of this picture I saw a few years ago, It is from a film made by ATMOS fx.

These images are very similar to my scanner portraits because they both create the feeling that the subject is pressed up against glass, as if they’re trapped behind a screen or surface. The blurred edges, and foggy textures give a strong sense of distortion. They also have a cold, pale colours with soft lighting and slight desaturation, which adds a ghostly mood.


Adding ‘Screen’ Textures

I want to add textures using Photoshop to replicate the look of a distorted TV or digital screen. These textures like scan lines, RGB colour splitting, glitches, or digital noise will help reinforce the idea that the subject is being viewed or trapped through a screen. It ties in with my metamorphosis theme by showing how identity is being altered or broken down through digital processes, almost like a corrupted video feed. The screen texture adds another layer of visual distortion that makes the viewer question what’s real and what’s artificial.

Inspired by this, I’ll experiment with layering TV static, glitch patterns, and scan lines over my portraits using blending modes like Overlay, Soft & Hard Light, and Screen. I might also try duplicating parts of the image and shifting them slightly to create that glitching effect. This will push my work further into the space between analogue and digital, identity and distortion.


Textures for Overlay

I started with a base image of a distorted face, which I duplicated and began layering. I then added an image of cracked glass on top (Layer 0), and set its blending mode to “Multiply” to darken the image and create a fractured effect. I reduced the opacity to around 60% to soften the glass layer and let the original face show through subtly.

I applied a “Subtract” blending mode which inverts and harshens the colours. I added a layer mask to both the face and glitch layers and used a soft brush to carefully reveal or hide parts of each image. This gave me more control over which parts of the distortion were visible.


For this piece, I aimed to combine the glitchy horror aesthetic with a retro TV to create an unsettling, cinematic feel. The idea behind this was to suggest a haunted or corrupted transmission, where a face is caught mid-transformation within the screen.

I began by placing the glitched face image created earlier into a photograph of a TV screen.

To make the face appear like it was truly inside the screen, I used Free Transform > Warp. This allowed me to bend and shape the face to match the curve and perspective of the TV.

I adjusted the handles of the warp tool to match the natural distortion of the screen, giving it a more realistic effect.

I lowered the opacity slightly and applied a soft eraser or mask around the edges of the face layer to blend it smoothly with the glow of the screen.

This final composition combines physical and digital transformation, referencing both horror cinema and glitch culture. It represents a distorted identity caught between the real and the virtual—like a soul trapped in a signal.

Outcomes

Digital Blending


Comparisons with John Stezaker


Multiple Face Blend

Photoshop

  • I added a black mask to each layer, hiding the entire image.
  • Using a white brush, I painted over the mask to reveal specific features, such as a mouth from one image, eyes from another, and eyebrows from a third.
  • I adjusted the opacity and brush hardness to create smooth transitions, ensuring the blends looked natural.

Refined Studio Shots

One of the biggest changes is in the use of lighting. In the second set of portraits, the lighting is more dramatic and directional, creating a higher contrast between the subject and the background. This gives the images more mood and tension, which fits better with the Metamorphosis theme I’m exploring. The background also feels more textured and immersive, whereas the first set has flatter lighting that feels more neutral.

Another key improvement is the use of costume and expression. The inclusion of the black hood in the second shoot instantly transforms the subject and adds mystery. This is a visual for transformation and concealment, which directly links to my project’s concept.

These improvements were necessary to communicate my concept more clearly and effectively. The first portraits felt too clean and safe, while the newer ones feel more experimental and visually disturbing exactly what I’m aiming for in a project about identity distortion and transformation through fear. Going forward, I want to push this even further using distortion techniques in Photoshop to build on top of it

Lighting Diagram, Camera/Light Settings

For this shoot, I used a studio setup to control the lighting and achieve a dramatic, cinematic effect that fits the horror inspired theme of Metamorphosis. I wanted to create strong shadows and directional light to sculpt the face and cloak, making the subject feel mysterious.

Lighting Setup:

I used a 2 key light positioned at a 45-degree angle to the subject’s face (Rembrandt-style lighting). Also lighting the bakground. This can be seen clearly in the behind-the-scenes shots. The light was raised above the subject and angled downwards to create shadows under the brow and nose, which helped add drama and depth to the facial expressions.

  • Light Source: Neewer Vision 4 studio light
  • Power Setting: Varied between 1/8 and 1/32 to test how much contrast I wanted in the shadows.
  • Modifier: Standard reflector (no softbox), to keep the light harsh and focused, which worked better for the horror look

The background was a brown textured backdrop, which absorbed light well and gave a more cinematic tone than a plain white background. It added warmth which works well with the idea of transformation and distortion.

Camera Settings:

  • Mode: Manual
  • Shutter Speed: 1/160
  • Aperture: f/4.5 – to get a shallow depth of field and keep the subject sharp while the background blurred slightly
  • ISO: 100 – to avoid any noise since the lighting was controlled
  • Zoom: 50mm to keep consistency

Reflections:

This setup gave me much more control compared to my earlier shoots. The lighting is more precise, the shadows are deeper, and the overall mood fits the horror tone I’m aiming for. The use of the hooded costume combined with the harsh lighting also helps symbolise concealment and transformation — key ideas in my project.


Merging Faces & Creating a Digital Metamorphosis Sequence

I am experimenting with merging different facial features from the same subject to create a series of disturbing hybrid portraits. Each image combines elements like the eyes, mouth, and expressions from different shots to form faces that feel unnatural and subtly wrong. This links directly to my theme of Metamorphosis by visually showing transformation as something unsettling and digital where the subject is caught between different versions of themselves.

I used Photoshop to layer multiple facial expressions, blending them together using layer masks and brushwork. As the features gradually shift from image to image, they build up into a kind of animated sequence.

My goal is to turn these merged portraits into a looping GIF, where the face continually changes, almost glitch-like way. This technique is inspired by digital artists who explore identity distortion, as well as horror films where transformations happen gradually and disturbingly. Capturing that moment of transformation in motion.

Masked images:

Photoshop Animation

Step 1: Converting to Black & White

In Photoshop, I converted each image to black and white using the Black & White adjustment layer. This helped strip away distractions and gave the images a more classic horror aesthetic, similar to old horror films or early photography.

Step 2: Stacking Files for Animation

I then went to File > Scripts > Load Files into Stack to import all my edited JPGs into a single layered file in Photoshop. This allowed me to organise each frame for animation easily.

Step 3: Creating the GIF

Using Window > Timeline, I created a frame animation by turning each layer into a separate frame. I adjusted the frame delay to 0.2 seconds, which gave the animation a jittery feeling that matches the horror theme. The loop was set to Forever so the transformation keeps repeating.

The final outcome is a GIF that continuously shifts between different facial distortions. It brings my theme of metamorphosis to life in a digital way.

Outcomes